Ooh, shiny
VFX/Tech Gallery
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Spider-Gwen
Shader Implementation
Current state of an #AcrossTheSpiderVerse shader I've been making in #b3d
— Ethan (@SPRWtv) June 16, 2023
> Works realtime
> Reacts to light
> Works on any model
> V3.0 coming soon(ish) pic.twitter.com/OSXCVEbukh
MORE SHADEEEEERS#SpiderVerse pic.twitter.com/sKB7DykQxd
— Ethan (@SPRWtv) June 11, 2023
Valorant Smoke Case Study
30 Min Sketch
Spell Card / Ofuda
Real-time particle asset
Ray-Marching Exercise
About 8 steps? I lost count
Procedural VFX Texturing
The computer did it for me
AOE
Somehow always around
Call of the Void
Riot Games VFX Challenge Entry
Sacred Sword
Like Excalibur, but not really
Mono Disaster
One is enough
Final Transmutation
Don't stand in that
Sakura Sanctuary
Rest a while, traveller
The Sun-Flower
Definitely not stolen from Tangled
Starbound AOE Buff
So Sparkly
THE ORB
It Sees You
VFX In-Engine Sketches
Base emitters courtesy of VFX Apprentice